Narash

History
In the 3rd era Narash was a mere throne room then walls were built and guards despatched to guard those walls. It then began to house traders. After this it was decided that Narash should be a grand capital and the heart of the Royal Empire. In the fifth era (the time Mytria takes place) it has dropped in size but still stands as a large settlement where many shops and guilds can be found.

Layout
-Outside the walls there's a trading check in where traders present their licence before selling goods. There is also a stable and a tourist information hut. The walls are guarded by a small amount of troops.

-Inside there's the Warrior's Guild, the Mage's Guild, an inn, a district for nobles and a district for peasants. In the center is also a market and in front of it: the throne room.

Quests

 * Contract- Orc Camp
 * The Village Butcher
 * Contained pride
 * The Challenger
 * The lost pendant
 * Main Quest- Meet Longbeard